Memory Binding MCQ Quiz - Objective Question with Answer for Memory Binding - Download Free PDF

Last updated on Jul 16, 2025

Latest Memory Binding MCQ Objective Questions

Memory Binding Question 1:

Which of the following parallel programming library doesn’t support shared memory architecture ?

  1. OpenMP 
  2. MPI 
  3. PThreads 
  4. None of the above

Answer (Detailed Solution Below)

Option 2 : MPI 

Memory Binding Question 1 Detailed Solution

The correct answer is MPI

Key Points

  • MPI (Message Passing Interface): ✅ MPI is a library designed for distributed memory systems, where processes communicate through message passing. It does not support shared memory architecture directly as it focuses on inter-process communication in distributed environments.
  • OpenMP: ❌ OpenMP is designed for shared memory systems and provides a parallel programming model based on threads, making it suitable for shared memory architecture.
  • PThreads: ❌ POSIX Threads (PThreads) is a threading library that supports shared memory systems, allowing threads to share memory and data for efficient parallel execution.
  • None of the above: ❌ This option is incorrect as MPI does not support shared memory architecture.

Additional Information

  • Shared Memory Architecture: In shared memory systems, multiple processors access a common memory space, and parallel programming libraries like OpenMP and PThreads are used to exploit this architecture.
  • Distributed Memory Architecture: In distributed memory systems, each processor has its own local memory, and communication between processors is achieved through message passing, which is the focus of MPI.

Hence, the correct answer is: option 2) MPI

Memory Binding Question 2:

The process of mapping of logical addresses to real physical addresses is known as:

  1. address space identification 
  2. addressing modes
  3. address binding
  4. More than one of the above
  5. None of the above

Answer (Detailed Solution Below)

Option 3 : address binding

Memory Binding Question 2 Detailed Solution

Answer: Option 3

Explanation

Option 1: address space identification

This is not correct since Address space identification is an 8-bit address space identifier that is used to distinguish between address spaces for different processes.

Option 2addressing modes

This is not correct. The way an operand is accessed during the program execution is dependent on the addressing mode of the instruction.

Option 3: address binding

This is correct. The process of mapping of logical addresses to real physical addresses is known as Address binding.

Option 4: address scheme

This is not correct

Memory Binding Question 3:

The process of mapping of logical addresses to real physical addresses is known as:

  1. address space identification 
  2. addressing modes
  3. address binding
  4. address scheme

Answer (Detailed Solution Below)

Option 3 : address binding

Memory Binding Question 3 Detailed Solution

Answer: Option 3

Explanation

Option 1: address space identification

This is not correct since Address space identification is an 8-bit address space identifier that is used to distinguish between address spaces for different processes.

Option 2addressing modes

This is not correct. The way an operand is accessed during the program execution is dependent on the addressing mode of the instruction.

Option 3: address binding

This is correct. The process of mapping of logical addresses to real physical addresses is known as Address binding.

Option 4: address scheme

This is not correct

Memory Binding Question 4:

The time required for fetching and execution of one simple machine instruction is known as

  1. Delay time
  2. CPU cycle
  3. Real Time
  4. Seek Time

Answer (Detailed Solution Below)

Option 2 : CPU cycle

Memory Binding Question 4 Detailed Solution

The correct answer is CPU cycle.

  • The time required for the fetching and execution of one simple machine instruction is CPU cycle time.
  • The fundamental sequence of steps that a CPU performs is called CPU Cycle, it is also known as the "fetch-execute cycle,".
  • In simpler CPUs, the instruction cycle is executed sequentially, each instruction being processed before the next one is started.
  • In most modern CPUs, the instruction cycles are instead executed concurrently, and often in parallel, through an instruction pipeline
  • A clock cycle, or simply a "cycle," is a single electronic pulse of a CPU.
  • During each cycle, a CPU can perform a basic operation such as fetching an instruction, accessing memory, or writing data.

Additional Information

  • Real-time is a level of computer responsiveness that a user senses as sufficiently immediate or that enables the computer to keep up with some external process.
  • Seek time is the time which is required by the drive to pick the read/write head and take it to the proper track of the disk.
    • The seek time is a part of the access time where the latter also includes latency time and overhead time.
  • Delay time is the time required for a digital signal to travel from the input(s) of a logic gate to the output.

Top Memory Binding MCQ Objective Questions

The time required for fetching and execution of one simple machine instruction is known as

  1. Delay time
  2. CPU cycle
  3. Real Time
  4. Seek Time

Answer (Detailed Solution Below)

Option 2 : CPU cycle

Memory Binding Question 5 Detailed Solution

Download Solution PDF

The correct answer is CPU cycle.

  • The time required for the fetching and execution of one simple machine instruction is CPU cycle time.
  • The fundamental sequence of steps that a CPU performs is called CPU Cycle, it is also known as the "fetch-execute cycle,".
  • In simpler CPUs, the instruction cycle is executed sequentially, each instruction being processed before the next one is started.
  • In most modern CPUs, the instruction cycles are instead executed concurrently, and often in parallel, through an instruction pipeline
  • A clock cycle, or simply a "cycle," is a single electronic pulse of a CPU.
  • During each cycle, a CPU can perform a basic operation such as fetching an instruction, accessing memory, or writing data.

Additional Information

  • Real-time is a level of computer responsiveness that a user senses as sufficiently immediate or that enables the computer to keep up with some external process.
  • Seek time is the time which is required by the drive to pick the read/write head and take it to the proper track of the disk.
    • The seek time is a part of the access time where the latter also includes latency time and overhead time.
  • Delay time is the time required for a digital signal to travel from the input(s) of a logic gate to the output.

Memory Binding Question 6:

The time required for fetching and execution of one simple machine instruction is known as

  1. Delay time
  2. CPU cycle
  3. Real Time
  4. Seek Time

Answer (Detailed Solution Below)

Option 2 : CPU cycle

Memory Binding Question 6 Detailed Solution

The correct answer is CPU cycle.

  • The time required for the fetching and execution of one simple machine instruction is CPU cycle time.
  • The fundamental sequence of steps that a CPU performs is called CPU Cycle, it is also known as the "fetch-execute cycle,".
  • In simpler CPUs, the instruction cycle is executed sequentially, each instruction being processed before the next one is started.
  • In most modern CPUs, the instruction cycles are instead executed concurrently, and often in parallel, through an instruction pipeline
  • A clock cycle, or simply a "cycle," is a single electronic pulse of a CPU.
  • During each cycle, a CPU can perform a basic operation such as fetching an instruction, accessing memory, or writing data.

Additional Information

  • Real-time is a level of computer responsiveness that a user senses as sufficiently immediate or that enables the computer to keep up with some external process.
  • Seek time is the time which is required by the drive to pick the read/write head and take it to the proper track of the disk.
    • The seek time is a part of the access time where the latter also includes latency time and overhead time.
  • Delay time is the time required for a digital signal to travel from the input(s) of a logic gate to the output.

Memory Binding Question 7:

The time required for fetching and execution of one simple machine instruction is known as

  1. Delay time
  2. CPU cycle
  3. Real Time
  4. Seek Time
  5. Brust Time

Answer (Detailed Solution Below)

Option 2 : CPU cycle

Memory Binding Question 7 Detailed Solution

The correct answer is CPU cycle.

  • The time required for the fetching and execution of one simple machine instruction is CPU cycle time.
  • The fundamental sequence of steps that a CPU performs is called CPU Cycle, it is also known as the "fetch-execute cycle,".
  • In simpler CPUs, the instruction cycle is executed sequentially, each instruction being processed before the next one is started.
  • In most modern CPUs, the instruction cycles are instead executed concurrently, and often in parallel, through an instruction pipeline
  • A clock cycle, or simply a "cycle," is a single electronic pulse of a CPU.
  • During each cycle, a CPU can perform a basic operation such as fetching an instruction, accessing memory, or writing data.

Additional Information

  • Real-time is a level of computer responsiveness that a user senses as sufficiently immediate or that enables the computer to keep up with some external process.
  • Seek time is the time which is required by the drive to pick the read/write head and take it to the proper track of the disk.
    • The seek time is a part of the access time where the latter also includes latency time and overhead time.
  • Delay time is the time required for a digital signal to travel from the input(s) of a logic gate to the output.

Memory Binding Question 8:

The process of mapping of logical addresses to real physical addresses is known as:

  1. address space identification 
  2. addressing modes
  3. address binding
  4. More than one of the above
  5. None of the above

Answer (Detailed Solution Below)

Option 3 : address binding

Memory Binding Question 8 Detailed Solution

Answer: Option 3

Explanation

Option 1: address space identification

This is not correct since Address space identification is an 8-bit address space identifier that is used to distinguish between address spaces for different processes.

Option 2addressing modes

This is not correct. The way an operand is accessed during the program execution is dependent on the addressing mode of the instruction.

Option 3: address binding

This is correct. The process of mapping of logical addresses to real physical addresses is known as Address binding.

Option 4: address scheme

This is not correct

Memory Binding Question 9:

The process of mapping of logical addresses to real physical addresses is known as:

  1. address space identification 
  2. addressing modes
  3. address binding
  4. address scheme

Answer (Detailed Solution Below)

Option 3 : address binding

Memory Binding Question 9 Detailed Solution

Answer: Option 3

Explanation

Option 1: address space identification

This is not correct since Address space identification is an 8-bit address space identifier that is used to distinguish between address spaces for different processes.

Option 2addressing modes

This is not correct. The way an operand is accessed during the program execution is dependent on the addressing mode of the instruction.

Option 3: address binding

This is correct. The process of mapping of logical addresses to real physical addresses is known as Address binding.

Option 4: address scheme

This is not correct

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